John Holtz and the Dregs

Misfits, drunkards, and generally useless (but loveable) meat

Description:
Bio:

John Holtz, often just called Holtz, is the last surviving senior member of the Six Fingers. After the coup, he was the one to suggest splitting the two groups into one with the more capable mages and another, led by him, consisting of more traditional rogues that lacked experience. While Raf’s crew would pull bigger jobs that would require magick in order to rebuild the guild financially, Holtz and his crew, now calling themselves the Dregs, would act as overwhelming muscle, building the Six Fingers’ reputation back up as a force to be reckoned with. If you ever need advice on a job, Holtz is the man to talk to (so much so that some of the Firebrands still seek him out for help).

The Dregs crew:
John Holtz – The Leader – Human Thief
Str – 14
Dex -17
Con – 15
Int – 16
Wis – 14
Cha – 15

Clem “Clementine” Straus – The Enforcer – Human Berserker
- Clem is a man best described with a single word: Meat. Strong as an ox, dumb as a rock, but kind-hearted. He still gets confused sometimes though and acts rashly, especially after drinking.
Str – 17
Dex – 13
Con – 16
Int – 11
Wis – 12
Cha – 13

Sid “The Kid” Kettenrad – The Distraction – Rock Gnome Artificer (Monk)
Sid used to work out of Wenstadt to the south-east, but quickly got run out for his ostentatious and overtly dangerous death-defying acts and inventions. He was quickly recruited into the Six Fingers and fell in love with his work. Keen and calamitous, Sid is a frightening combination of brilliant and bipolar.
Str – 12
Dex – 16
Con – 14
Int – 16
Wis – 16
Cha – 12

Kiklik “Bird” Niklik – The Spotter – Wretched Kenku Hunter
Bird is bird. Sqwak. Bird is one of the many Kenku that were pushed up into Schfalt after the wilder expansion through Cröl, the northernmost border of the savage territories. Out of bird kind and bird element, bird has a spook, and must work with pink things to survive.
Str – 13
Dex – 18
Con – 14
Int – 13
Wis – 16
Cha – 14

Sibil “Thing 1” Vennburg – The Shadow – Shadow Tiefling (Variant) Assassin
Sibil is the crueler of the two Vennburg twins, preferring to stalk her prey from the shadows and strike with a knife in the back. Often characterizing herself as the oldest (by a whopping two minutes eleven seconds, wow), this hot-headed tiefling would be nowhere without her calm, collected sister Daphne, whom she barely survived the streets with after their family and home were torched for possible connections to the Deep Saint.
Str – 16
Dex – 17
Con – 16
Int – 16
Wis – 11
Cha – 18

Daphne “Thing 2” Vennburg – The Cloak – Shadow Tiefling (Variant) Hunter
Daphne is the more cool-headed of the two sisters, preferring silence and a bow and arrow to take down her enemies. She was the one who originally suggested the two sisters join the Six Fingers and pursue the assassin lifestyle after seeing their inherent prowess.
Str – 13
Dex – 16
Con – 13
Int – 13
Wis – 14
Cha – 16

John Holtz and the Dregs

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